Evironmental Studies in LW & C3D

grass.2
Been doing a lot of comparative renders using Cheetah 3D and Lightwave 3D (above). My focus this time around, environments. Did a bunch a year or so ago, and I'm back at it. The above image is of a hilly or small mountains over a grassy landscape. Made the mountains in Cheetah 3D. Ported the obj. into LW layout. Added a texture to a plain, and bam. Cool looking scenery for the Neters universe.

output_nTIvlu


screen2
Cheetah 3D. The most intuitive 3D program in the world. That simple. But for the fact that it doesn't generate or render 'black outlines' as seen in the Lightwave images further up, I wouldn't be jumping from program to program. I'd be using Cheetah 3D. Period. I put the above image together in 5 minutes ... if that long.

water_on_mars
I call the above image, "Water on Mars."

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Lightwave 2018 & NETERS II

output_QdCXRo

But for the fact that I put the Cloud Tiger in the NETERS universe, I could just as easily place them as the dominant life form from Saturn's largest moon, Titan.

Anyway, I've gotten better renders using Blender. I have to figure out how to get a 'smother' model. Still learning cel shading and how to work the shadows from the cel. I can go with three; as in the above gif ...

ct3

Or go with one as in the above pic. Basically a medium shadow on the bottom.

ct6
Composite. Background done in Cheetah 3D. The above final render done in Lightwave 2018.

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Getting that look I want...

lw5

... continued from yesterday. I noticed by playing around with the light intensity, I was able to get the look I want in the final render, but I was flying blind in the display window. Got some help from one of the vets over at the NewTek/LightWave forum...

lw8

Bingo. By using LWs VPR, I'm able to make my adjustments in real time, as well as get that final rendered look that I want. Damn ... thought I was done with LightWave. Maybe not ...

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Lightwave 2018 & NETERS

lw4

Haven't used LightWave 3D in years. At least not as a primary application. I downloaded the newest version today; 30 day free trial, and after fighting with unpacking it, I was able to get a quick render in. Had to play around with the settings, but finally achieved a render where the textures showed up.

The object file is wonky in LW, but works well in Blender and Cheetah 3D. I'd also like my renders to look like the preview in the main window.

lw1

Forgot to mention, I download LW on my laptop. Renders fast though. No lag time when moving things around, so all good there.

lw2

Gonna keep playing with the settings. See if I can achieve the same look and 'feel' from the main display window. If not, will not be upgrading.

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Quick spin in Cheetah3d

spin

Still trying to get some good shadows. Doesn't quite look as good as Blenders though.

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Hard shadows in Cinema 4D but...

c4d1

c4d2

... not as good as Cheetah 3D. I hate the lighter shadow just above the hard ray-traced shadow too. Blender, Cheetah 3D and Hexagon. I'm going to model a character in Hexagon, then Cheetah 3D, and finally in Blender. See which one handles easiest....

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